Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

lalieri

2
Posts
11
Following
A member registered Dec 17, 2015

Recent community posts

And something special i found in Halfpipe. Huh, now i wonder how many other minigames have special endings. Probably all of them, time to dig

On a side note, found something curious. If you use tapping for Halfpipe but put both fingers on the screen and hold, chao will be in the approx middle point between fingers, making the two fingers method very useful, letting you switch between lines 2, 4 and 3 for rings on a speed of light. Nice

What a lovely little game! Haven't explored much yet, but it's nice to see various extra mechanics and details, like toys given to Chao speeding up it's energy regen or jumping minigame having a Stomp to avoid spikes easier (and secret Tails) or Power minigame having bonuses for consecutive Perfect taps to rhythm. Halfpipe seems to be the easiest game to cheese because same tactic as for Sonic Colors DS special stages works: you can tap screen instead of dragging finger, and there's only two spots - lane 2 and 4 - where you need to be to avoid anything. Went for 3k+ rings out of curiosity,  want to see what happens at 9999+. Could be avoided by having variations of spikes with hole only in the middle or in the sides, but seems like it's already hard enough for other people (and i can't reach the very-very sides of halfpipe on my phone because of the screen size, side holes might turn impossible to many people). Oh, and Swimming minigame has a fun visual bug of holding finger above Chao instead of below and watching him turn around while still swimming down.

A bit sad about lack of Chao types variations, but that would require many sprites redraw. Maybe something to hope for in distant future? And lack of finish line or winners podium in Chao Races a bit sad, feels like a much easier thing to implement in comparison.